They will only attack if you get too close.
If there is a TV on near them, they will stop and watch.
audience they are attracted to televisions. Move with caution and always keeping the torch pointed at anything that is stirring in the dark. Sometimes a lightning-fast flash of light is enough to keep these monsters paralyzed. This will allow you to look in one direction and direct the flashlight beam in another. Instead of looking up and down, we will now rotate the light beam in a circular fashion. If there is a patient nearby, your flashlight controls will change: the commands to "turn the gaze" will become "rotation commands". To reject them, you will need to use the flashlight. These flickering monstrosities they come alive only when immersed in complete darkness. I patients with prostheses they are quite another story. This will make it much easier to deal with these terrible enemies. Never try to hit them right away: run or dodge first, then hit after their attack fails. And when they land to recover, it is possible to hit them at that moment when they are stunned. Unlike schoolchildren, their lunge attack will miss the target if you step sideways. To make the fight easier - which becomes particularly difficult when you have to face more than one at a time - it is better to run towards them and dodge their attack. Instead of charging you directly, as schoolchildren do, they will stop just out of range of your weapon. When they retreat, it means they are about to strike. When you try to hit them, they will leap sideways or backwards, then counterattack soon after.
Schoolchildren can be annoying, but with a little timing and practice you will be able to take them all out with a single blow to the head, effectively and accurately.Ĭrawling hands are among the strongest enemies of Little Nightmares 2 - at least until you learn how to defeat them. You always have to take a step forward when they stop moving - they always will, even if you get close. If you stand still, however, they will most likely be out of range of your weapon. With a little practice, it will be easy to learn their times and when they stop. When a puppet-child runs in your direction, wait for it to stop for a moment before attacking: then step forward and swing your weapon sharply to get a straight headshot. However, they can be destroyed with a single shot from a weapon. They will always take you out in one fell swoop.
Schoolchildren are animated puppets who they will pause for a moment before attacking. She's not a very good friend.They represent the first, significant enemy in Little Nightmares 2. However, while she could easily lift him up, Six decides to let him go and Mono falls to the depths of the Signal Tower as Six nonchalantly escapes. As a bridge towards the exit begins to crumble, Mono leaps towards a ledge, and Six manages to catch him. The two children run away as a wave of flesh tries to crush them. The Signal Tower then suddenly begins to fall apart revealing that underneath the building is an overwhelming mass of gooey flesh and eyeballs. RELATED: Little Nightmares 2 Review: Won't Somebody Please Think of The Children? Six tries to stop him, but he succeeds and frees her from the influence of the transmission. Seeing that this music box is the object behind her transformation, Mono destroys it. This Six is obsessed with a music box that's similar to the one she was playing with when Mono originally saved her. The only problem is that the Signal Tower has transformed her into a giant, twisted version of herself. Inside the Signal Tower is a strange, pinkish-purple alternate dimension where gravity and time seem to be distorted. After a tense chase, Mono manages to trick The Doctor into entering an incinerator and burns him alive. He's a grotesquely bulbous figure who scampers across the ceiling like some sort of spider. The two end up in the lower levels where they encounter a huge man called The Doctor. Mono and Six make it through a dark hospital filled with living mannequins who can only be stopped by light. It is here that the little girl finds a familiar yellow raincoat and puts it on. They walk out into the streets during a heavy rainstorm. After the girl is captured by the Bullies, Mono rescues her again and the two barely escape from the school. They're all being taught by a woman called The Teacher, who has the bizarre ability to stretch out her neck to absurd lengths like Elastic Man. They're actually strange living dolls with porcelain heads known as Bullies. Of course, they're not normal children since this is Little Nightmares.
The two enter a school that is surprisingly populated with children.